Defensive Flair

Defensive Flair is a Team Attack in The Metronomicon.

Effect
All tracks are immediately shattered, casting any currently queued spell. Any current Meteor Attack, Boulder Attack, or Mine Attack is immediately ended.

The tracks will remain empty of notes for a 12 beat break.

Additionally, all enemies are stunned for a 17 beat break.

The party is instantly healed for roughly double the HP of a Clark Tier 1 Cure, at a potency of Player One's current hero's track's level.