Elements

Both Enemies and Abilities have Elemental properties. These properties determine the circle of weaknesses of attacks in the game. The following is a list of elements in the game The Metronomicon.

List of elements
Water Fire Earth Lightning Physical

The Elemental Wheel
The magical elements exist in a wheel of elemental weakness. This is very much like Rock, Paper, Scissors. Water extinguishes Fire which burns Earth which grounds Lightning which shocks through Water.

Casting Water on a Fire based enemy does 150% damage, and so forth. Casting any like element upon a same enemy (Water on a Water) does 50% damage.

Physical
The physical element sits apart from the magical ones and it weak to itself. While the bonus bestowed to Physical is lesser, physical will always reliably deal damage.

Hitting a Physical enemy with a Physical attack does 125% damage. No enemy type takes reduced damage from physical.